Dark sand protogrammetry surface

The reference shore for the Stack Creek project is covered in dark sand submerged at every tide. It is most of the time wet and flat as neither the wind or steps have a chance to deform it in between tides. Depending on the areas, it can be made of gross or thin grains. I shot both types of surfaces and here are some excerpts.

Dark sand, fine

Dark sand, fine

Dark sand, gross, seen from middle distance

Dark sand, gross, seen from middle distance

Dark sand, gross, seen from close distance

Dark sand, gross, seen from close distance

Dark sand, gross, PBR textures

Dark sand, gross, PBR textures

Dark sand on tessellated terrain in UE4 demo scene

Dark sand on tessellated terrain in UE4 demo scene

Dark sand on tessellated terrain in UE4 demo scene

Dark sand on tessellated terrain in UE4 demo scene