Ready-made realtime hair assets

General / 22 April 2021

I occasionally get requests for directly usable hair assets in relationship with HairTG - Hair & Fur: 3D artist Maria Zatorska is providing high-quality, low-poly hair assets including hair card based 3D models for Blender and Maya as well as rendered hair textures with their HairTG - Hair & Fur source (SBS). 

If you own HairTG - Hair & Fur, you may edit the procedural textures with Substance Designer in various ways such as modifying the hair density, shape, thickness, random variations, length etc. You may also provide your own color sources including per-hair gradients and generate the textures at resolutions up to 8K. Thanks to high level parameters in the main hair graph, certain modifications can be made very quicly without having to access HairTG - Hair & Fur controls.

Check out Maria's store on Artstation! Her products are also featured on my website.