The second Early Access (EA2) release of HairTG-Cards 2 is available to HairTG-Cards owners (except Mini license)! If you don't own HairTG-Cards, you may get it on the Artstation Store. If you own an HairTG-Cards license (except Mini) you may go to your Artstation library and get the update:
- HairTG-Cards_2_Early_Access_2.zip: the HairTG-Cards 2 EA2 package.
- HairTG-Cards-2-EA2.mp4 : new video discussing the changes since EA1.
This second Early Access is adding many improvements including user requests to the Painter and Blender components. Please check the release notes pdf included into the package for details.
A series of videos showing the main aspects of HairTG-Cards 2 is also in preparation, here are the two first iterations:
- Project Setup: this is how we start a new HairTG-Cards project in Painter, with automatic channel and card layer creation. This part is still due to evolve until the final release with more startup options.
- Preset Selection & Design Edition: presents the preset browser in toolbar, focus on a design and make basic edition of it.
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HairTG-Cards 2 Early Access
Check out the numerous enhancements for Painter and Blender including automated project setup, new design tools, workshop, preset browser, automated export, Dynamic Card Sets, new geometry tools for Blender etc. A two-part video presents an overview of the texturing and modeling tools so you can get started right away!
Main new features in HairTG-Cards 2 Early Access:
In Substance 3D Painter:
- Project Setup: automatic creation of Texture Set/Channel settings and layer stack elements for HairTG-Cards, including initial cards.
- Workshop enabling to create design progressions, such as varying hair density, hair length, morphing designs etc. among a set of cards. This way design properties may be progressively varied based on progression descriptions. This is a powerful tool enabling to quickly create card sets.
- A Rendering window to control the main rendering parameters of the all the cards at once.
- Export automatically setting up cards with the best rendering options and exporting them. No need to use the Export interface of Painter, this new window automates all the export procedure.
- Card presets and Preset Browser to easily navigate between presets.
- Automatic layout of cards in rows/columns, initial creation of cards when setting up a project with square and rectangular texture support.
- Toolbars to ease access to various functionalities such as positioning/sizing/centering the cards, controlling overlays etc.
- A Focus functionality enabling to work on a specific card in full size while already part of a card set.
- Ability to export Dynamic Card Set data describing a set of cards with all their characteristics and use this Card Set dynamically (i.e. with the ability to modify card designs) into other hosts such as Blender.
In Blender 4.1 / 4.2:
Completely new modeling tools based on the Blender's new hair system. They are made of both an add-on and specific Geometry Nodes used as modifiers (no knowledge of geometry nodes needed). The tools enable to UV the cards and transform Blender hair curves into hair cards with dynamic geometry properties. Main features are:
- Generate hair/fur card geometry of custom resolution (along width and length) on the top of Blender's new hair curves. All the Blender specific hair modifiers can be used. The hair card resolution and amount may be modified dynamically.
- Automatic orientation of the cards to face the head/body mesh (Auto-Tilt), with additional custom and random tilt.
- Prevention of hair curves going through head/body mesh.
- Puff/Twist hair, variable card length.
- Handling of global and local hair properties: some hair properties apply to all the hair modifiers while each part may override these properties.
- Compabitle with Alembic hair: import the Alembic file into Blender and generate cards models from it.
- Compatible with HairTG-Cards Dynamic Card Sets using the Substance 3D add-on: Card Sets can be loaded the hair material modified dynamically (i.e. change hair thickness, density, add curls etc.)
...and more!
HairTG-Cards 2 Early Access is not the final release of HairTG-Cards 2 but an advanced preview with the main new features in. Requirements are Substance 3D Painter v10.x and Blender 4.1 or 4.2.
To get HairTG-Cards 2 Early Access, just go to the store where you made your purchase of HairTG-Cards 1 (except Mini license) and get to the file download section. If you don't own HairTG-Cards yet, you may get it on the Artstation Store.
You are welcome to share your feedback on this Early Access on the Discord server, please check https://eyosido.com/community.


