HairTG-Cards 2 Early Access 2

News / 19 August 2024

The second Early Access (EA2) release of HairTG-Cards 2 is available to HairTG-Cards owners (except Mini license)! If you don't own HairTG-Cards, you may get it on the Artstation Store. If you own an HairTG-Cards license (except Mini) you may go to your Artstation library and get the update:

  • HairTG-Cards_2_Early_Access_2.zip: the HairTG-Cards 2 EA2 package.
  • HairTG-Cards-2-EA2.mp4 : new video discussing the changes since EA1.

This second Early Access is adding many improvements including user requests to the Painter and Blender components. Please check the release notes pdf included into the package for details.

A series of videos showing the main aspects of HairTG-Cards 2 is also in preparation, here are the two first iterations:

  • Project Setup: this is how we start a new HairTG-Cards project in Painter, with automatic channel and card layer creation. This part is still due to evolve until the final release with more startup options.


  • Preset Selection & Design Edition: presents the preset browser in toolbar, focus on a design and make basic edition of it.


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HairTG-Cards 2 Early Access

Check out the numerous enhancements for Painter and Blender including automated project setup, new design tools, workshop, preset browser, automated export, Dynamic Card Sets, new geometry tools for Blender etc. A two-part video presents an overview of the texturing and modeling tools so you can get started right away!

Main new features in HairTG-Cards 2 Early Access:

In Substance 3D Painter:

  • Project Setup: automatic creation of Texture Set/Channel settings and layer stack elements for HairTG-Cards, including initial cards.
  • Workshop enabling to create design progressions, such as varying hair density, hair length, morphing designs etc. among a set of cards. This way design properties may be progressively varied based on progression descriptions. This is a powerful tool enabling to quickly create card sets.
  • A Rendering window to control the main rendering parameters of the all the cards at once.
  • Export automatically setting up cards with the best rendering options and exporting them. No need to use the Export interface of Painter, this new window automates all the export procedure.
  • Card presets and Preset Browser to easily navigate between presets.
  • Automatic layout of cards in rows/columns, initial creation of cards when setting up a project with square and rectangular texture support.
  • Toolbars to ease access to various functionalities such as positioning/sizing/centering the cards, controlling overlays etc.
  • A Focus functionality enabling to work on a specific card in full size while already part of a card set.
  • Ability to export Dynamic Card Set data describing a set of cards with all their characteristics and use this Card Set dynamically (i.e. with the ability to modify card designs) into other hosts such as Blender.

In Blender 4.1 / 4.2:

Completely new modeling tools based on the Blender's new hair system. They are made of both an add-on and specific Geometry Nodes used as modifiers (no knowledge of geometry nodes needed). The tools enable to UV the cards and transform Blender hair curves into hair cards with dynamic geometry properties. Main features are:

  • Generate hair/fur card geometry of custom resolution (along width and length) on the top of Blender's new hair curves. All the Blender specific hair modifiers can be used. The hair card resolution and amount may be modified dynamically.
  • Automatic orientation of the cards to face the head/body mesh (Auto-Tilt), with additional custom and random tilt.
  • Prevention of hair curves going through head/body mesh.
  • Puff/Twist hair, variable card length.
  • Handling of global and local hair properties: some hair properties apply to all the hair modifiers while each part may override these properties.
  • Compabitle with Alembic hair: import the Alembic file into Blender and generate cards models from it.
  • Compatible with HairTG-Cards Dynamic Card Sets using the Substance 3D add-on: Card Sets can be loaded the hair material modified dynamically (i.e. change hair thickness, density, add curls etc.)

...and more!

HairTG-Cards 2 Early Access is not the final release of HairTG-Cards 2 but an advanced preview with the main new features in. Requirements are Substance 3D Painter v10.x and Blender 4.1 or 4.2.

To get HairTG-Cards 2 Early Access, just go to the store where you made your purchase of HairTG-Cards 1 (except Mini license) and get to the file download section. If you don't own HairTG-Cards yet, you may get it on the Artstation Store.

You are welcome to share your feedback on this Early Access on the Discord server, please check https://eyosido.com/community.

HairTG-Cards v2 Alpha Testing

News / 16 April 2024

Hi everyone!

HairTG-Cards v2 is on the way and I am considering setting up an alpha testing phase sometime in May. If you wish to participate, read on!

HairTG-Cards is a hair card solution for Substance 3D hosts, including Blender from version 2 onwards. Version 1 is already available, check out the website for more info at https://eyosido.com/hairtg-cards. HairTG-Cards version 2 will be a free upgrade for version 1 owners (all licenses except Mini).

What's new in HairTG-Cards v2?

HairTG-Cards v2 brings many new tools and improvements to make hair card design easier than ever, including:

  • New modeling tools on Blender leveraging Blender 4.1's new hair system to generate card's geometry. This considerably eases hair card modeling and integration with Blender.
  • Dynamic Card Sets, ready to use hair materials with dynamic properties directly usable for hair cards, in Substance 3D hosts including Blender. Along with the new modeling tools, artists may create a full hair model (geometry + material) without leaving Blender.
  • New tools on Substance 3D Painter to ease and speed up the hair material workflow, automated creation of the layer structure, maps rendering, export etc.

And still the Substance 3D Designer tools for Technical Artists in HairTG-Cards Pro, enabling among other things to create your own Card Sets.

How to apply for the HairTG-Cards v2 alpha testing?


The version to test will be a relatively "advanced" alpha, with most of the main features in, it will be possible to create full hair card models with it. I am looking for testers to reports feedback on their experience using the tool. If you wish to participate, here are the requirements:

  • Owning a license of HairTG-Cards v1.x (any except Mini).
  • Ability to use Substance 3D Painter v10 when it will be released (some of the new features require this version).
  • Be willing to report feedback on your testing.
  • Optionally be a member of the Eyosido Soft. Discord server at https://discord.gg/BpUgtTRUdT, a private channel will be available there for testers.


The testing period should open in May, exact date will be provided later. To apply, please send an email to support@eyosido.com with the proof of purchase of your HairTG-Cards license. Please note the alpha testing will take place only if enough participants apply.

Thanks all and I hope to hear from you soon!

Spring Sale, updates and other news

News / 30 March 2023

Hi everyone!

Various news in this update, here we go:

- Products are 30% off during the Artstation sale March 30 to April 2nd, store is here. The sale also goes on at Gumroad (using SPRING discount code) and FlippedNormals.

- HairTG-Cards Pro (1.1.2) and HairTG-Hair & Fur (2.7.1) have just been updated to address an issue in recent Substance 3D Designer versions related to parameter visibility, just get to the store and download the updated components.

- HairTG-Cards Mini is now free so you can check the workflow to create hair card textures directly in Substance 3D Painter and modify them in real time on the hair model.

- There is now a Personal, non commercial variant of HairTG-Cards Pro, priced lower than the commercial versions. The Pro version contains components for Substance 3D Designer (and related tutorials) so you can create your textures fully in this environment, combining the new workflow and ease of use of HairTG-Cards with the modularity of Designer.

The "Personal Pro" variant unfortunately is not available on Artstation because a product cannot have more than 5 variants (!) and they are all used up, but you can find it on Gumroad and FlippedNormals.

- The Indie and Studio variants of HairTG-Cards Pro had their pricing adjusted to make them more affordable, and even lower with the current sale! If you have the regular version of HairTG-Cards and wish to upgrade to the Pro version, please send a proof of purchase by email to "support" at "eyosido.com" and I'll send you a discount code so you'll pay only the difference.

I am currently finalizing work on ES-Drips, a drips material with many configurable properties supporting several Substance 3D hosts as well as Blender, to be released in April. Have a good end of week!

Cyber Days sale, 50% discount

News / 24 November 2022

Hi everyone!

During the Cyber Days sale Nov 24 - Dec. 3, 2022, all my tools are 50% off, check them out on Artstation  or Gumroad (using BFRIDAY22 code) .

- ES-Shape lets you create simple or complex shapes the easy way, lots of options and free for personal use. I am currently working on v2 of ES-Shape that will support several Substance 3D hosts, upgrade will be free, stay tuned!

- HairTG-Cards takes hair card texture procedural generation to the next level smoothly integrating into Substance 3D Painter, enabling generation of parametric hair textures starting from the many included hair styles or from scratch and modifying them in real time on the 3D model. The Pro edition contains modular tools for Substance 3D Designer, if you wish to go further and combine/automate generation of hair textures, that's the way to go! HairTG-Cards also includes a procedural hair/fur geometry tool especially suited to short hair and fur.

- HairTG-Surface, Hair Edition: this unique tool increasingly used by industry professionals lets you create scalp hair textures or fur covers within Substance 3D Painter with plenty of options to create varied hair or fur styles. The Hair Edition Extended also contrains the facial hair tools as well as specific tools for Designer.

- HairTG-Surface, Facial Hair Edition enables the procedural texture generation of eyebrows and eyelashes in Substance 3D Painter. Very easy to use, it contains presets with several modification options. It is also included in Hair Edition Extended variant.

- HairTG-Surface, Feather Edition generates beautiful feather textures with many shaping and coloring options, including thin barb in the afterfeather section which is rarely represented by such tools.

- HairTG - Hair & Fur is the tool that started the HairTG line, it received a 2.7 update lately to bring it up to date with recent developments. It is for Substance 3D Designer and provides an extensive range of tools, including automation and scripting. If you are starting with hair cards I would recommend HairTG-Cards though, easier to get into and working in Substance 3D Painter.

If you have any question, a Discord is available, enjoy!

Fall sale

News / 28 September 2022

Hi everyone!

During the Fall sale sept. 28 - oct. 5, all my tools are 30% off, check them out on Artstation  or Gumroad (using FALL code) .

Here is a recap of the latest releases:

  • ES-Shape lets you create simple or complex shapes the easy way in Substance 3D Designer, lots of options and free for personal use.
  • HairTG-Cards takes hair card texture procedural generation to the next level smoothly integrating into Substance 3D Painter, enabling generation of parametric hair textures starting from the many included hair styles or from scratch and modifying them in real time on the 3D model. It also includes a procedural hair/fur geometry tool especially suited to short hair and fur.
  • HairTG-Surface, Hair Edition: this unique tool increasingly used by industry professionals lets you create scalp hair textures or fur covers within Substance 3D Painter with plenty of options to create varied hair or fur styles. Check out this awesome model by Andre Pires where this tool has been used for the hair scalp.


Feel free to join the Discord if you have any question!

20% off during Artstation's Back To School sale

News / 19 August 2022

All my tools are 20% off during Artstation's Back To School sale Aug. 19-27! Additional discount when purchasing multiple items at a time.

 Check out the store!

HairTG - Hair & Fur 2.7 available!

News / 09 July 2022

HairTG - Hair & Fur has not been updated for quite a while and I made lots of small or less small tweaks and improvements over the months, so it's finally time to release a new update for this old fellow!

HairTG - Hair & Fur is a hair card tool generating procedural PBR hair/fur textures in Substance 3D Designer and an add-on to create hair card-based 3D models in Blender 3.x. Please check the product page for details.

This (free) update is highly recommended for current users, in particular if you were a bit lost in the amount of content there were in previous releases. The new, shorter and straight to the point tutorial videos will guide you step by step; the embedded presets will enable to quickly start up on various design styles and make common modifications. To get the update, simply go to your store's Library.

If you don't have HairTG - Hair & Fur yet, it may be a good time to get it or any other of my tools, they are 20% off during the Artstation Summer Sale (Jul. 7 to 16), plus additional discount when buying several of them!

Here are the main changes in 2.7:

  • New tutorial videos for both the texturing and Blender modeling parts, taking things from the beginning and using the latest improvements and techniques provided in this update. All tutorial videos are now included in the purchase and may be watched online on supporting stores.
  • New parameter presets in the main Hair & Fur Substance enabling to generate startup designs and change various hair properties.
  • Reorganized parameters in the main Hair & Fur Substances to ease understanding and access.
  • Tiling overhaul: arranging the hair designs into a single PBR texture set for final export is now much faster and simpler, with updated components, updated tiling technique not requiring intermediate steps.
  • Reorganized package content, templates and sample files to use the updated components of this version.
  • Documentation of the main Hair & Fur Substance rewritten in large parts.



HairTG-Cards v1.1.1 and new video about Variations and Morph Shapes

News / 02 June 2022

Hi everyone!

HairTG-Cards v1.1.1 is available, it brings enhancements to the handling of thick hair and opacity, as well as a few fixes. This is a recommended (free) update for HairTG-Cards users! Please check the Discord or Release Notes inside the package for details about this update.

HairTG-Cards is a new tool to create hair card textures and hair models all procedurally in Substance 3D Painter and Stager, with visualization and update in realtime within the character scene.

To accompany this release, here is a short video about the usage of Variations and Morph Shapes for hair card texturing, showing how combining them (Dynamic Morphing) can bring even more varied designs!


HairTG-Cards 1.1 available, Artstation May Sale

News / 20 May 2022

Hi everyone!

HairTG-Cards has been updated to version 1.1 a few days ago with 26 new parametric material presets! I am also working on improvements for very thick hair and opacity handling based on user feedback, update to be released soon (these updates are free to current HairTG-Cards users).

During the Artstation May Sale (May 20 - May 31), all my tools are 20% off, plus extra discount if multiple are purchased at a time:

Until next time!


HairTG-Cards charity sale

News / 22 March 2022

The sale gathered $497.07 I completed to 500€ and donated to msf.fr (msf.org) emergency fund for Ukraine. Thanks to everyone who participated!